
| 1 Ian MacKinnon
3 teams (or more), 3 on 3 halfcourt, score by driving for a layup or take a 3-point shot at any time (e.g., off a kick-out). Make-it take-it, new defenders always come in from the baseline. Variations - coach passes to the offence to start each possession - layup or catch and shoot, all catches must be on the perimeter (spacing) - one point for driving into the paint with the strong hand - 4-team round-robin using both baskets. Andy Sparks - coach gets the ball each time, with defenders in correct positions (deny one pass away), then passes to an attacker. Progression - no passes inside the 3-point line, then allow passes to cutters on basket and backdoor cuts.
See Defending - 3 on 3 kick-out, Scrimmage - Penetrate to score, 3s or wide-open layups. Frankston Blues - paint touch drill - 3 on 3, in 15 seconds the offence scores by dribbling into the paint as often as possible, 2 points baseline and 1 point otherwise (with pack defence), the defence does a length of the floor for every point scored (variation - for forcing-left defence, the offence gets 2 points for getting into the paint with their strong hand, 1 point with the other hand, optionally allow regular scoring too). Ben Jacobson - paint touch drill - 3 on 3, defence has an up and back for each paint touch or baseline drive. Any time an attacker on the move leaves his feet it should be a charge. |