Defending Villanova jump to the ball

| 1 Jay Wright
1 passes to 2 and basket cuts. X1 jumps to the ball, denies with the left hand, right forearm and fist are on 1 (ball-you-man), back to the baseline. X1 does not jump to the basket, 1 could pop back out for a pass and 3-point shot.
Variations
- X1 passes to 1 and closes out (Nash jump to the ball) - 1 can pass to a player on the left or right wing (Dick Bennett jump to the ball). |

| 2 X1 denies a flash cut (also forearm and fist), taking 1 outside the scoring area. Bill Pangos - Give and go, smash the flash - X1 defends a give and go then smashes the flash from the weakside (denies the ball), 2 can get the ball to 1 at any time, rotate cutter to defence to passer. Lloyd Mitchell (Greenvale) - Denying the weakside flash cut - if X1 is in a flat triangle position he should have no trouble defending 1's move over the top (if X1 is more than one step off the passing lane it gives his man too much room to make a weakside cut to the ball). If 1 starts high and cuts baseline, X1 should deny the high-post pass, open to the ball and front as 1 cuts low, then deny if 1 keeps cutting out to the sideline. |

| 3 X1 defends a backdoor cut by turning his head and throwing his inside hand down to the floor to contest a bounce pass, the other arm is forearm and fist on 1. Do not open up with back to the defender. |

| 4 Live 1 on 1
Defender X2 contests the wing, don't allow a pass in the scoring area, defend any backcut. Attacker 3 must be physical to get open (don't dance around), either walk into X2, step across his top foot and step out, or take him down and v-cut across his face. Two-dribble limit, rotate passer to attacker to defender to off. |
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