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Basketball Systems, Skills & Drills
 

Zone offence
2-1-2


sketch
1
Adapted from Hoop Tactics

A 2-1-2 is often used against a 1-3-1 zone defence (or against a defence that traps).

5 is a triple-threat player. When the ball goes into 5, the baseline players backcut towards the basket (then optionally cross if there is no pass).

Options

- put 4 on the side of the weakest defensive rebounder, attack the side with the strongest defensive rebounder
- put the two best shooters in the corners.

See Zone offence - 5star 2-1-2.

sketch
2
When the ball is passed to a corner, 5 dives to the basket, and optionally relocates back to the high post if no pass is made.
 
Men's Basketball HoopScoop - Arizona triangle delay game - continuity on any guard-to-guard pass, when 1 passes to 2, 5 backscreens for 1 then steps out to exchange positions for a pass from 2.

sketch
3
Variation - with interchangeable players, the high post and weakside corner can exchange on a pass to a corner.

sketch
4
If the defence traps in the corner, an option is that the weakside corner cuts to the high post for an overload (see Atkins baseline).

Syracuse - 4 comes high to pull the defence in, opening up a diagonal pass to 1.

Pitt - on a corner touch, weakside 4 flashes to the elbow.

perfectpractice.net - 1 cuts to the foul line on the pass to 3, he can shoot without footwork adjustments.


sketch
5
When in trouble, look to pass to the opposite corner.

sketch
6
Other options against a 1-3-1:

a)

On ball reversal, 4 screens for shooter 3 to run to the ballside corner. If the low defender cheats early over the screen to guard 3, 4 steps towards the ball (see Atkins Oregon).

4 always has weakside rebounding position. Look for a lob pass to 4. 4 can move out to the weakside corner for a diagonal skip pass to relieve pressure on 1 or 2.

Attack the side with the weakest rotations. Look for quick ball reversal or a skip pass out of the corner if the weakside wing drops down to the baseline.



sketch
7
Or 3 can stay in the corner on ball reversal, looking for a diagonal skip pass. 4 does not change sides either, and looks for the ball.

sketch
8
b)

4 is always ballside, and screens for 3 to run to the weakside corner on ball reversal (poorer weakside rebounding, but there is a diagonal skip pass to a shooter).


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