Defence Procopio ballscreens

| 1 Mike Procopio
See Defending - Procopio 3 on 3 shrink.
1) Sidescreen
Defence has to know what the offence wants to do, and vice versa. Run your offence and defence around your personnel.
1 dribbles down to the wing, 4 ballscreens. |

| 2 a) Hard show
X4 yells "show" 3-4 times, X1 changes his coverage to make 1 come to the screen, X4 shows by taking two hard slides up on the angle of the screen (veer 1 off, don't let him turn the corner, or split), X1 goes under the screen, or over the screen and under X4, X5 sprints out to meet 4 as soon as he can (bump the roller), X3 is the cover man, he has to sit on 5's top leg, X4 sprints back with high hands to bump X3 back to his man (X3 can't leave until bumped).
If 1 makes a pass to 3 in the corner, it's hard for X3 to get back, the rotation is X2 takes the ball and X4 bumps X3, who takes 2. Herb Brown - nail man X2 helps stop the dribbler, X1 forces middle and goes under the screen, X4 hard contact shows or zones up to let X1 through, then recovers to the screener. Optionally on a show and under or a trap (show and over) they pre-rotate big-to-big, X5 rotates early to 4 then X4 rotates to 5. Many teams rotate big-to-big if the ball is kicked back to the screener but recover to their own if the ball goes to the other side of the floor. |

| 3 b) Ice
X1 forces 1 away from the screen, X4 just contains baseline, X2 is very important.
If 4 picks and stays (shown), X2 bluffs at him, giving X4 time to get back.
If 4 rolls, X5 bumps him, X3 covers down on 5, X2 takes a pass to 3, X2 also has a pass to 2 and then X4 would bump over X5 and X3 (everybody recovers to their own).
If 1 does go over the screen and X1 gets lost, X2 takes the ball, X3 covers 2, and X1 sprints under to cover 3. Herb Brown - at times they will force a wing ballscreen sideline if the near corner is filled.
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| 4 2) High pick and roll
99% of teams will roll and replace. 1's options are - turn the corner - drive and kick to 2 - skip pass to 3 moving out of the corner (a tough pass) - hit the roller - hit the replace guy, who can shoot, look for a high-low pass to 5 ducking in, dribble handoff to 3, or pass to 3 and follow to ballscreen.
Do this as a 5 on 0 series. 1 wants to be close as 5 sets the screen or X1 will veer him away.
a) Hard show
Defensively, show all the time if you have the personnel. X5 yells "show, show, show", X1 was forcing left, now takes 1 into the screen, there's a triangle of help, X5 takes two hard slides up, X1 goes over the screen and under X5, X4 takes the roll man, meeting him before he gets inside the foul line, X5 sprints with high hands to meet replace guy 4 (it's a switch).
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| 5 b) Sag back and contain
X5 sags back as 5 sets the screen, then moves his feet to contain 1, force him to pull up or veer off. X1 can go over the screen or under, based on how the high the screen is and whether 1 is a shooter. X2 doesn't leave ballside 2.
Option - late switch - X5 sags then switches if 1 penetrates, X1 takes 5. riding him inside to take away the roll. X1 and X5 switch back if 1 dribbles underneath the basket like Steve Nash. Herb Brown - X5 zones up, X1 goes under (also zone up and go under a drag screen). Other ways to defend a high pick and roll include - trap - squeeze, then trap a re-screen - switch similar size - switch regardless of size in short-clock situations - send the dribbler towards his weak hand or away from the screen.
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