Basketball Systems, Skills & Drills

Fast breaks
Old Dominion

Blaine Taylor

Fast break to catch up, keep pressure off, diminish to the glass (the other team sends fewer players to the offensive boards), and create worry.

They use a single-guard outlet so other players can fly upcourt. On a defensive rebound the rebounder turns to the outside of the court, 1 must get to that side, the outlet pass should be made to the outside of 1's body and to the outside of the court (a pass inside is vulnerable to a steal, travel or charge). The first thing they want to do is establish a side of the floor (either side) then look at one-pass options. 1 takes one dribble toward the centre circle then his looks in order are

- Wing away - float a pass in front of 3 for him to run under for a layup, he steps out from the block after not receiving a pass ahead
- Ballside wing 2 for a 3-point shot - there is great rebound coverage with 4 and 3, and blocking out is very difficult in transition
- Rim runner 4 at the rim - the pass needs to be lofted
- Solo - 1 dribble penetrates trying to make an individual play, use this option once the court is "stretched, widened and sliced"
- Trail.

Making the outlet pass to the outside gives good angles for the wing-away and rim-runner passes, and attacking the jump circle on the dribble gives a good angle for a pass to 2.

Frontcourt Options

1 does not pass ahead, he dribbles into the frontcourt. His options are

- Three - look to punch the gap and kick to 2 for a shot
- Rim
- Trail
- Solo
- Drive the paint for a kick-out to 3.

Optionally don't have the trailer stop, he runs to set a crackdown screen for 3, the problem is that now you are double low, which allows for post help and also restricts dribble penetration by 1.

If we put in too many secondary options we lose our push up the floor and opportunity to make plays. In transition basketball, you need to be able to attack the basket.

Two-pass options

1) Wing-trail-in

The rule is that 2 must pass inside if 4 is defended from behind and is in the paint.

If 4 is fronted, 2 skips to 5, 4 reverse seals for a high-low pass.

2) Wing-skip-in

2 skip passes to 3, who passes inside to 4.

Post players need to do a good job of "working the U", moving their feet in a U-pattern to take up space, keep defender on hip, and reverse seal on skip passes.

3) Drag

1 dribbles through the circle to pass inside to 4 reverse sealing (or get the ball inside by first passing to 3, 5, or 2).

4) Wave (pass advance)

1 passes ahead to 2 and cuts to the opposite block. 5 has two options, he can downscreen for 1 or ballscreen for 2. 4 counts to two in the post then turns and screens across for 3 if there is no post feed.

We can run Wave without a pass advance, 1 dribbles over to the wing and bumps 2 through to the opposite block, exchanging spots, and can also run Wave out of a 1-4 high halfcourt set.

a) Wave downscreen

3 runs off the stagger screen by 1 and 4 to the ballside corner, then 1 runs off 5's downscreen to the top of the key. 4 comes back to the ballside block, 5 holds weakside.

Hoop Tactics Early slice base - 4 backscreens for 1, 1 and 5 double screen for 3.

If 2 passes to 1 and there is no shot, 1 can dribble over to feed 5 posting, or 5 can step out for a pass and face-up move.

b) Wave-on ballscreen

5 ballscreens for 2 then screens for 3 in the block area, for a triple screen. 1 and 4 keep going to the weakside wing and block.

Special Plays

1) Twenty Cut

1 passes to trail 5 and fades to the wing, 2 runs over a backscreen by 4, who then ducks in.


5 passes back to 1, 4 posts, 5 and 3 double screen for 2. If 2 has no shot, 3 steps out and 5 ducks in looking for a high-low pass.

Should be able to get a 3-point shot for 2 in about 6-7 seconds.

Option - 2 cuts up between 3 and 5 (pinch cut)

b) Reverse side

5 reverses the ball to 3, 4 re-screens for 2 then posts ballside, 1 and 5 double screen for 2.

2) Five-up

5 sets a trail ballscreen for 1 at the top of the key and rolls, 4 pops out from the block (replaces). On a pass to 4 he looks for a shot then a high-low pass to 5 in the lane. 2 and 3 widen out at the wings to clear the middle.

3) Four-up

First-big 4 stops in the circle and ballscreens for 1 and rolls, 5 trailing opposite spots up for a jump shot.

4) X

2 runs off a baseline triple-screen set by 4, 3 and 5.

1 needs to look at other break options first to give players a chance to get into their screens.

4 rolls back into the middle of the lane to screen for 3, 1 can pass to 2 or 3. 4 and 5 post at the blocks after screening.

X can also be run out of a 1-4 high set.

Hoop Tactics Early power triple fake is the same play.

This page was made with Basketball playbook from Jes-Soft

2007-23 Eric Johannsen