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Basketball Systems, Skills & Drills
 

Offence
Princeton Point series


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Basics and counters of the Princeton Point series.

See Offence - Princeton Chin series.

1) Basics

See Basics of the Point Series (YouTube).

1 passes to 4 and corner cuts, 5 lifts to the high post, 2 moves down.
 
Point Series (Coach Daniel) - 1 can wave through 4, 5 comes up to the weakside elbow into the action (see below).

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4 passes to 5 and flows into split action, cutting over or away from the post to screen for the next player.
 
Point Series - 4 makes a bounce pass.

a) Point Over

4 cuts over 5 and sets a pindown screen for 2, who can get a handback or DHO from 5, who rolls.

See below:

- 4 can slip the pindown.

- 4 can curl around 5 to the rim or get a handback.
 
Point Series - 1 gets a pindown on the weakside. 5 can fake a hand-off to 2 and take a face-up jumper.

Nebraska Wesleyan Point Over - 5 can keep the ball (fake a handoff to 2).
 
Raptors 5-Out Motion - 5 can hand off to 2 then turn to ballscreen.
 
Zoom Action - zoom action is a downscreen into a hand-off. 2 keeps going if the DHO is denied, screener 4 comes back and gets the hand-off.
 
See Fast breaks - Spurs Strong, Offence - Raptors 5-out.
 
Richmond and Stanford Princeton - if 5 is denied, 4 crosses over and dribbles at 3, sending them on a backdoor cut.

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2 can reject the pindown and backcut to the rim; if there is no pass to 2, 5 flows into a ballscreen with 4.

See below:

- 2 can curl the pindown to the rim.

- 4 can reject the ballscreen and attack baseline.

- 5 can DHO instead of ballscreen.

- 5 can fake a DHO and keep the ball to attack.
 
Zoom Action - backcut on switches and defensive pressure. 2 backcuts and clears, creating a two-man side, 4 gets a hand-off.
 
5-Out Revolution - rejecting the split sets up an empty ballscreen. Xavier has 2 almost always reject the pindown and get a screen coming out the other side.

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b) Point Away

4 passes to 5 and screens away for 3, who almost always rejects the screen and backcuts.

3 can post and look for a high-low pass.

4 pops out if there is no pass, 3 clears.

See below:

- 3 can backcut, curl the screen to the rim, or use the screen to get a DHO from 5.

Stanford Away Action - 3 can use the screen, get a pass and ballscreen from 5.
 
Point Series - 3 gets a pindown from 2 on the weakside.

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5 passes to 4 and follows to ballscreen, 4 can use or reject the screen.

Richmond Spiders - more often than not the ballhandler rejects the screen. If 5 has no pass to 3 or 4, he will turn and go into a DHO with 2.

Stanford Away Action - if 4 is denied, 5 dribbles at X4, triggering a backcut.

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c) Playing the other way

If the split action with 2 and 4 is covered, 5 can turn and DHO to 3.

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2) Over, Away, Middle

See Point Series Explained.

Point options are Over, Away, and Middle.

a)

Instead of a pindown on Point Over, 4 can curl over 5 to the rim, or get a handback (see below).

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b)

On Point Away, 3 can backcut, curl the screen to the rim, or keep going for a DHO.

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c)

Point Middle is another option, 4 cuts up the middle of the floor, and optionally gets a pindown screen into a DHO ("Under").

Richmond Spiders - the first option is always a basket cut, which is rarely available.
 
Point Series - Under is the second option, after Away.

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3) Chin into Point Series

See Furman Chin to Point Over.

Use a chin cut to get into the Point series.

a)

Here 5 is weakside so 4 chin cuts with no slot-to-slot pass.

1 enters the ball to 5, cuts over and pins down for 3, who curls the screen.
 
 
If 5 is denied, 1 spin dribbles  (a roll-out), 2 backcuts (and can post up), 1 passes to 4 on the wing and gets a flarescreen from 5.
 
For a high pick and roll, 5 comes out to ballscreen for 1 with good spacing (see Dribble-drive ballscreens, Chin for 1).

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b) Handback

5 is ballside, pass and chin cut by 1, 4 passes to 5 and cuts over, gets a handback.

5 can roll, or pop out top.

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c)

Point over, 2 rejects the pindown, DHO with 4.

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d)

Point over, 2 curls the pindown, 4 pops out.
 
Offensive Action Taking Over Basketball - 2 "twists" the screen; twisting changes the player getting the hand-off.

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5 passes and ballscreens (in the video, 3 dives from weakside, shown).

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e)

Point over, 4 slips a pindown screen, 2 gets a DHO from 5.

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f)

Point over, 2 rejects the pindown, 4 pops out.

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5 passes and ballscreens, 4 rejects the ballscreen and drives baseline.

1 dives from the 45 if X2 helps on the drive and X1 covers down to help the helper.

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g)

Point over, 2 rejects a pindown, 5 fakes a DHO to 4, keeps the ball and turns the corner.up

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