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Basketball Systems, Skills & Drills
 

Cotton Fitzsimmons Memorial Basketball Clinic


Jeff Van Gundy

      stats - 4 ways to impact point differential - true field-goal percentage (FG% plus made 3s); free throws attempted vs given up, rebounding percentages, turnovers

      need to win 3 out of 4 categories to win

      screening and closing out should look the same - sprint, jump stop


Avery Johnson

      use an “attacking” (pressure) man defence to disrupt the other team’s timing, to wear them down, and to turn up your aggressiveness

      however, you can’t always be in attacking defence mode, e.g., if too many players go for an offensive rebound

      converting after a missed shot - 1, 2 and 3 get back on a shot, 4 and 5 can rebound only if they are close enough to the basket

      cover the threats - basket, ball (pick it up as early as possible), wings

      we want numbers, the xtrailer does not run back with the trailer, he gets in front of the ball, is the help

      on a made basket, X4 jams the inbounder, 1 moves up from his converting position to the point guard as early as he can, X4 gets to ball level, and at some point double teams with X1 (he can hit immediately on the inbounds pass)

      on the trap, two interceptors split the gaps, a safety protects the basket

      may be able to rotate up to cover the trailer, inviting a pass to the furthest attacker (full rotation)

      trappers form an L, don’t allow a split

      in halfcourt defence, the most important thing is containing penetration

      hold players accountable in everything

      close-outs - hands up on arrival, hands out on penetration - loves active hands

      out front is the contain area

      deny one pass away

      no help from the corners, don’t suck in, stay home (may bluff and recover)

      play music in practice, players must talk over it

      disciplined close-outs - foul line and below, can’t let ball go middle, force baseline into another wall

      defence of the side pick and roll should be consistent with the close-out

      if closing out high side, force the pick and roll baseline, trap, and rotate to leave open the attacker in the far corner

      if the close-out is low, forcing middle, the xscreener jumps in front to trap, don’t wait for the screen, on the rotation the other big is an interceptor

      defend post-ups from a 3/4 position at worst, face on face

      trap the low post from the nail (one pass away), on air time, not when he gets the ball

      if there is a high post, his defender traps the low post

      some coaches assign a trapper (e.g., the defender of a non-shooter), it hasn’t worked for the Mavericks

      911 situations - against a hot player who can’t be guarded, trap him on air time with xpasser, make him pass, deny a return pass

      defensive rebounding - just hit someone in your vicinity

      when the other teams uses full-court pressure after a made basket, usually their X5 is a safety who is getting back, so attacker O5 will try to brush screen (pick off) X4 who wants to jam the inbounder

      O4 may change sides of the basket on the inbounds pass to help O5 line up the screen

      the receiver banana cuts to the get the inbounds pass, get the ball on a run

      if X4 traps the ball, square the floor, with one attacker in the middle

      if the point guard is trapped and passes, don’t try to get the ball back to him

      baseline drive, baseline drift - the dribbler looks for an ear pass or step-through pass to the far corner, or a reverse pivot and pass back to the pressure release filling behind

      or keep the dribble alive, reverse and come back out

      when the defence forces a sidescreen baseline and traps, the screener rolls to the dunker spot in front of the rim, the other big sprints to be pressure release (square the floor), 4 and 5 are on a string

      or a weakside attacker may have to fill pressure release

      if the defence closes out low and traps, the screener must separate to the corner, there is also a dunker and pressure release

      swing the ball to the other side out of the trap, don’t hold it

      if the defence traps a midscreen, the screener needs to separate as pressure release, or if he is a roll guy, the replace guy is pressure release


Hubie Brown

      1 on 1 - play until a score by either player, 2-dribble limit; make-it, take-it

      defending a dead ball or a live ball where the attacker holds it over this head - jam up and make him turn

      defensive transition (stopping the fast break) - a designated defender overplays the inbounds pass half a man, arms up and crosses, jump when the passes turns

      another defender gets on the same vertical plane as the primary receiver, arms up and back to the ball, make the point guard come back to the ball for a pass, then turn him two times in his backcourt

      post shooting - jump hook (shoulder into chest of defender, bring ball out of your hip), power move, up and under, Sikma (step through as a counter)

      never do post moves without defence, players don’t like shot blocks

      drills should be 2, 3 or 5 minutes

      put in the whole, then work back, they pick it up quickly

      spacing - no one defender plays to two attackers - if you don’t have it, you can be trapped

      selfish players need to know when to pass and when to shoot

      it’s about winning, giving the ball up


Lawrence Frank

      good offence - can flow 94 feet, good spacing (15-18 feet), ball movement (reversal), player movement, multiple passing outlets, dribble penetration (hardest thing to guard), good rebounding opportunities


Kevin Eastman

      on ball reversal, there are defensive breakdowns

      offence close to the rim is more physical, and allowed - always room for flex action

      stay away from the rim, spread out outside the arc, then look to see how to get back into the action

      the faster the ball moves, defenders stay closer to their guys - less help, more gaps

      help with the inside foot and hand

      zone offence - baseline screen the first defender, post the second defender

      7 keys for bigs - play low to high, shoulders game, fist fight to get the ball, foot fight to score, use pound dribbles, own the midline

      post in a “mini-lane” not the pro lane

      on ball reversal to their wing, post across (both feet in the paint), not up (e.g., step through with the bottom foot, or split the defender with the top leg and leg whip)

      without shooting drills, you don’t get many shots in practice

      drill defence, e.g., lock and trail then step inside once past a screen

      screening - take the screen to the defender, if a great shooter isn’t open it’s the screener’s fault, screen with your back to the area of attack                                  

      hard work is the price of admission for being good (Kobe Bryant - black-out, not work-out)

      post cut on a post feed, get the diggers out of the way - if you cut high, elbow, front rim, reverse pivot, clear weakside

      cutting discipline - sprint, see the passer, to the rim, space out

      work on conditioning, shooting, dribbling every day

      contest shots in practice three ways - hand up; foul after the release; anything goes

      keys to a shooting work-out - catch and shoot; cut, catch and shoot; off the dribble; perfect form (beginning/bottom and end/top of shot - feet and follow-through until the ball hits the rim)

      the right to shoot is the right to miss

      game shots, game spots, game speedup


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